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草稿:Wordle

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維基百科,自由的百科全書
Wordle
類型單詞遊戲英語word game
平台網頁流動應用程式
開發商喬希·沃德爾英語Josh Wardle
發行商喬希·沃德爾(2021年—2022年)
紐約時報遊戲英語The New York Times Games(2022年起)
模式單人
發行日2021年10月

Wordle》是由威爾士軟件工程師喬希·沃德爾英語Josh Wardle開發的網頁單詞遊戲英語word game。玩家在遊戲內有六次機會猜出一個五字英語單詞,而遊戲會用顏色方塊向玩家提示字母的有無和位置。遊戲每天更新,而所有玩家需要猜的單詞一樣。沃德爾受Jotto英語Jotto等單詞遊戲和美國遊戲節目《Lingo英語Lingo (American game show)》啟發,創作此遊戲。

沃德爾起初只為自己和妻子開發《Wordle》,但於2021年10月公開發布此遊戲。2021年晚,遊戲新增繪文字格式的結果分享功能後,在社交媒體上爆紅。爆火也讓遊戲催生諸多翻版、語言改編和規則各異的仿製作品。2023年,此遊戲有48億遊玩次數。

2022年1月,紐約時報公司以「七位數低價」收購《Wordle》。[1]遊戲依然免費,但也發生修改,比如刪除冒犯性和政治敏感單詞,以及添加賬號系統和統計記錄。其後,《Wordle》加入《紐約時報填字遊戲》(New York Times Crossword),並添加可供玩家分析遊戲的WordleBot。2022年11月,特蕾西·本內特英語Tracy Bennett擔任第一任遊戲編輯,負責完善詞庫和挑選應節單詞。

遊戲玩法

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四個英語單詞ARISE、ROUTE、RULES、REBUS。每個單詞為一行,而每個字母下有顏色方塊。A、I、O、T、L下有灰色方塊。ARISE的R、S、E;ROUTE的U、E;和RULES的U、E下有黃色方塊。ROUTE的R;RULES的R、S;和REBUS的所有字母下有綠色方塊。
用四次嘗試完成Wordle #196
文字「Wordle 196 4/6」,下面有四行繪文字方格,每行五個:白色、黃色、白色、黃色、黃色;綠色、白色、黃色、白色、黃色;綠色、黃色、白色、黃色、綠色;綠色、綠色、綠色、綠色、綠色。
上面Wordle遊戲的繪文字版本。文字版本:
Wordle 196 4/6
⬜️🟨⬜️🟨🟨
🟩⬜️🟨⬜️🟨
🟩🟨⬜️🟨🟩
🟩🟩🟩🟩🟩

玩家需要在六次嘗試以內猜出一個五字母英語單詞,而遊戲會每天更新單詞。[2]玩家每次輸入單詞後,遊戲會為字母標上顏色,指引玩家:綠色代表字母位置正確;黃色代表字母在單詞內,但位置錯誤;灰色代表字母不在單詞內。[3][4]如果單詞含有多個相同字母(如「robot」中的「o」),則只有答案也包含多個該字母時,第一以後的字母才會標為綠色或黃色;如果該字母在答案中只出現一次,則第一以後的字母會標為灰色。[5]

《Wordle》的答案由2309個單詞內抽取而來。[6]遊戲遵循美式英語拼寫,導致美國以外的玩家投訴有不公平之嫌(如用「favor」,而不用英式的「favour」)。[7][8]遊戲也提供「困難模式」,強制要求玩家在後續猜測中使用先前出現的綠色和黃色提示。[9]所有玩家在一天內需要猜出的單詞相同。[10]此外,遊戲也提供夜間模式色盲玩家可用的高對比模式:在此模式下,綠色和黃色分別改為橙色和藍色。[9][11]

《Wordle》在概念和風格上,與1955年紙筆遊戲Jotto英語Jotto和美國遊戲節目系列《Lingo英語Lingo (American game show)》類似。[12][13]遊戲玩法與兩人遊戲文字珠璣妙算相似, [14][15]也與1A2B相近,但《Wordle》還會指出哪些字母正確。[16][17][18]

根據《紐約時報》收集的數據,玩家最常用「adieu」、「audio」、「stare」、「raise」或「arise」開始遊戲,[19][20]但玩家如果用「adieu」或「audio」開始,則需要的嘗試一般比以「slate」、「crane」或「trace」開始的玩家需要的還多。[21]電腦算法可以穩定在五次嘗試以內猜出單詞。[22]

歷史

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早期開發

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In 2013, Josh Wardle英語Josh Wardle created an early prototype of Wordle, initially calling it Mr. Bugs' Wordy Nugz.[23] Inspired by the color-matching mechanics of Mastermind,[24][25] the prototype allowed players to solve puzzles consecutively.[26] Originally, the game included all 13,000 five-letter words in the English language, but Wardle found that his partner, Palak Shah, struggled with many obscure words; this made guessing feel as random as it did in Mastermind. To improve the experience, he had Shah filter the list, reducing it to about 2,000 more familiar words—enough to last roughly five years at one puzzle per day.[24] She categorized words into those she knew, those she didn't, and those she might have known.[26] By 2014, Wardle had completed the prototype but eventually lost interest and set it aside.[24]

In the years that followed, Wardle created the online social experiments The Button and Place while working for Reddit.[16][24] When the COVID-19 pandemic struck, he and his partner "got really into" The New York Times's Spelling Bee英語The New York Times Spelling Bee and daily crossword puzzle英語The New York Times crossword puzzle.[16][26] This reignited his interest in Wordle, and he drew inspiration from Spelling Bee's minimalist web design and its one-puzzle-per-day format. By January 2021, Wardle had published Wordle on the web, shared only with himself and his partner. He named it Wordle as a pun on his surname.[16]

爆紅

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Later he shared it with his relatives, where it "rapidly became an obsession" for them.[16][24] Over the next few months, he introduced the game to close friends, and by mid-October 2021, it began spreading virally.[24] At one point, Wardle discovered that a group of friends in New Zealand had developed an emoji-style display for sharing their results. Inspired by this, he incorporated the feature into the game.[27][26] After adding the sharing function, Wordle became a viral phenomenon on Twitter in late December 2021.[28][3][29]

Subsequently, the game's player base rose greatly: from 90 players on November 1, 2021 to over 300,000 by January 2, 2022,[16] and more than 2 million a week later.[30] Between January 1 and 13, 1.2 million Wordle results were shared on Twitter.[27] Several media outlets, including CNET and The Indian Express, attributed the game's popularity to its daily puzzle format.[31][3] Wardle suggested that having one puzzle per day creates a sense of scarcity, leaving players wanting more; he said it encourages players to spend only three minutes on the game each day.[16] He also noted some subtler details about the game, such as the game's keyboard changing to reflect the game state, as reasons for players' enjoyment.[26] Despite its viral success, Wardle stated he had no plans to monetize the game, emphasizing, "It's not trying to do anything shady with your data or your eyeballs ... It's just a game that's fun."[32][25] In an interview on BBC Radio 4's Today英語Today (BBC Radio 4), Wardle stated that he does not know each day's word so he can still enjoy playing the game himself.[33]

Separately, a completely unrelated game called Wordle! by Steven Cravotta—released on the App Store five years before Wardle's Wordle—experienced a surge in downloads due to name confusion. Between January 5 and 12, 2022, Cravotta's game was downloaded over 200,000 times.[34][35] Recognizing that many users mistakenly believed it to be Wardle's game, Cravotta partnered with Wardle to donate $50,000 in proceeds to Boost, a tutoring charity for Oakland, California, schoolchildren.[36][37] Google Search also created an Easter egg when one searches for "Wordle", with the site's logo becoming an animated game of Wordle to find the word "Google".[38] To prevent spoilers, Twitter blocked an auto-reply bot that had been posting the next day's answer in response to players' results.[39]

紐約時報公司收購

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On January 31, 2022, the New York Times Company, the parent company of the New York Times, acquired Wordle from Wardle for an "undisclosed price in the low-seven figures."[1] Wardle explained that the overwhelming attention he and his partner had received in the preceding months made them uncomfortable. He was also reluctant to spend time combating the many Wordle clones that had emerged. "It felt really complicated to me, really unpleasant," he said, adding that selling the game allowed him to "walk away from all of that."[24] Jonathan Knight, head of the New York Times games department, first reached out to Wardle on January 5, 2022, just two days after Wordle was featured in a New York Times article. The acquisition was finalized by the end of the month, with chief product officer Alex Hardiman stating, "I don't think I've ever seen us move on an acquisition this fast."[40] Vanity Fair reported that the New York Times narrowly outbid The Washington Post to acquire the game.[40]

The New York Times planned to integrate Wordle into its digital puzzle offerings, alongside its crossword and Spelling Bee, as part of its goal to reach 10 million digital subscribers by 2025. The company assured players that the game would initially remain free and that no changes would be made to its core gameplay.[1][41][42] However, fans worried that Wordle would eventually be placed behind a paywall.[43] Due to these concerns, some players downloaded the webpage to preserve offline access, as Wordle operates entirely through client-side JavaScript.[44][45] On February 10, Wordle officially moved to The New York Times website, with player statistics carried over. However, some users reported that their daily streaks had reset after the transition.[46] To integrate the game into the New York Times online platform, developers rebuilt it using React and introduced New York Times account login support as another way to track progress.[47]

As part of the transition, the New York Times removed certain words from Wordle's answer list that were deemed insensitive or offensive, including "slave" and "lynch," to make the game "accessible to more people." Additionally, they eliminated some British spelling variants, such as "fibre."[48] The New York Times also made real-time changes in response to current events, ensuring Wordle remained separate from the news. In May 2022, the word "fetus" was removed from the solution list following the leaked Supreme Court draft opinion on Dobbs v. Jackson Women's Health Organization.[49] By July 2022, a total of seven words had been removed from the original 2,315 Wordle answers, causing the New York Times version to become unsynchronized with older, cached versions of the game. This discrepancy made it difficult for players using different versions to compare scores.[48]

On August 24, 2022, Wordle was added to The New York Times Crossword app, with progress synced across mobile and desktop versions,[50] and on April 7, 2022, WordleBot was launched by the New York Times to give players information about how they completed their Wordle on that day, giving a luck and skill rating.[6] Some users felt that the WordleBot responses became patronizing and insulting as the analysis of a player's completed puzzle progressed.[51] According to the New York Times quarterly earnings report ending on March 31, 2022, the acquisition of Wordle brought "tens of millions" of new players to the New York Times puzzle site and app, many of whom continued to play the other puzzles offered by the New York Times.[52] Editors in the New York Times games department called the following months the "Hot Wordle Summer" due to further increases in players on their games app resulting from Wordle.[40]

In collaboration with the New York Times, Hasbro developed Wordle: The Party Game, a physical board game adaptation of the online game. Designed for two to four players, one participant selects a secret word each round while the others attempt to guess it, following Wordle's standard rules. The game was released in October 2022.[53][54]

編輯

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In November 2022, The New York Times appointed Tracy Bennett英語Tracy Bennett as Wordle's dedicated editor, responsible for selecting the daily word from a curated list.[55][56] Speaking to Today in January 2023, she explained that while the words are initially chosen at random, she reviews each selection for suitability. She removes words that have secondary meanings that could be considered profane or derogatory, as well as those that might be unintentionally hurtful or insensitive. She also avoids words that are particularly difficult to deduce due to having too many common letter combinations—such as found, where the first letter could be one of eight possibilities.[57]

The most frequent player complaints, she noted, stem from unfamiliar words, "parer", "rupee" and the U.S.-specific "condo". Bennett also introduced a new editorial approach by occasionally aligning the daily word with significant dates. For example, "BEGIN" was chosen on her first day as editor, "MEDAL" appeared on Veterans Day (November 11), and "FEAST" was selected for Thanksgiving (November 24). This thematic connection was not part of Wardle's original word list.[57] However, not all players welcomed this change. Slate's Lizzie O'Leary, for instance, argued that Wordle should "stay hard and weird," preferring the game's original unpredictability.[58]

使用

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In 2022, Wordle was the most-searched term on Google worldwide and in the United States.[59][60] The game's popularity also influenced Google search trends, as players frequently looked up the definitions of daily answers. Seven of the top ten most-searched word definitions that year—cacao, homer, canny, foray, trove, sauté, and tacit—were all Wordle solutions.[59][61]

At the March 2023 Game Developers Conference, New York Times producer Zoe Bell shared insights into Wordle's lasting impact on the company's other online games. While Wordle's player count peaked in March 2022 and later declined, it remained stable at about half of that peak a year later. More significantly, Wordle's popularity has driven increased engagement with other New York Times games, with daily player numbers continuing to rise as of March 2023.[47]

Reception and legacy

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Critical reception

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Wordle has garnered generally positive reviews. The Guardian gave it five out of five stars, lauding it as "a five-minute conundrum that slots pleasingly into even the most harried routine" and likening it to a daily newspaper puzzle.[62] PC Gamer rated it 80/100 and described it as "a fantastic, mesmerizing daily puzzle that's bundled to a community offering some of the best vibes on the internet".[63] Charlie Hall of Polygon criticized the game's board game adaptation, describing it as a "cut-and-paste job" that simply replicated the digital game's mechanics without adding meaningful enhancements for a multiplayer party setting.[64]

Adaptations and clones

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Following Wordle's rapid rise in early 2022, numerous clones emerged, some introducing novel twists to the game's logic. Absurdle英語Absurdle, created by British programmer qntm英語qntm, is an adversarial version where the target word changes after each guess while still adhering to previously revealed hints.[65] Other clones retained Wordle's mechanics but altered the word list, including translations into other languages and themed variations such as Sweardle (featuring swear words) and Weddle (focused on NFL players, named after former safety Eric Weddle英語Eric Weddle).[66][67] The game has also been ported to older hardware, with versions like GameBoy Wordle for the Game Boy,[68] Wordle DS for the Nintendo 3DS,[69] and a Nokia N-Gage adaptation.[70]

Beyond direct clones, many other games adopted the "-le" suffix to signal a connection to Wordle, even with significant gameplay differences. These include Semantle, where players guess words based on semantic similarity;[71][72] and Squabble英語Squabble (video game), a Wordle battle royale.[73] The game's success also spurred a wave of non-word-based variations, such as Worldle英語Worldle, where players identify a country or territory by its silhouette, with text hints indicating direction and distance from the correct answer;[74] Heardle英語Heardle, a music-identification game acquired by Spotify in July 2022;[75] Nerdle英語Nerdle, which involves solving an 8-digit mathematical equation;[76] Globle, where players guess a country on a map where guesses are colored based on the distance from the correct answer;[77] and Framed, where players identify a movie from a short clip. Some variants expanded Wordle's challenge by requiring players to solve multiple puzzles at once, such as Quordle, which involves solving four puzzles simultaneously and was acquired by Merriam-Webster in January 2023.[76]

A wave of ad-supported Wordle clones also appeared on Apple's App Store in early January 2022, often using the same name while making minimal changes to the gameplay.[78] However, by the end of the month, nearly all of these clones had been removed.[79] After acquiring Wordle, the New York Times moved to protect its intellectual property by filing a trademark application for the game's name[80][81] and issuing Digital Millennium Copyright Act (DMCA) takedown notices against GitHub repositories hosting clone source code.[82] In May 2024, The New York Times initiated legal action against Worldle, a location-based guessing game using a similar format, alleging trademark infringement. The developer of Worldle stated they would contest the claim.[83]

Others

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After Wordle gained viral popularity among English-speaking users in January 2022, it was quickly adapted into numerous other languages. An open-source version of the game, created by Hannah Park, was modified by linguist Aiden Pine to accommodate different character sets, enabling broader linguistic accessibility.[84] Pine also published a free step-by-step blog on how to create a custom Wordle.[85] By October 2024, the collaborative project Wordles of the World had documented 780 Wordle-inspired games and resources across 158 languages.[86] These include adaptations in historical and regional dialects, indigenous languages, languages without alphabetic writing systems (such as Chinese chengyu and American Sign Language), and even constructed languages like Klingon.[87][88]

See also

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References

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